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Call to Arms

Professional work for the Studio Digitalmindsoft – Call to Arms is a modern warfare RTS with 3rd person direct control features.

I began working on this title as an intern. Now I’m working at Digitalmindsoft as the Art Teamlead and 3D-Artist.

The game uses a highly modified GEM2 engine.

All Assets from the ingame screenshots, except vegetation and the concrete tube are from me.

 

Used programs |

3ds Max – ZBrush – Photoshop – xNormal – Ndo2 – Topogun

 

 

Some tileable textures I made for Call to Arms